Video mapping competition

Saturday 5th of April 2025 / 10:30 am
Le Flow, Lille
As part of IBSIC – Only for participants registered for Saturday’s event

Every year, the Video Mapping Festival presents a video mapping competition to reward the best productions of the year. The video mapping selected during a pre-selection are presented to the public in the form of video recordings.
Following the screening of the Video Mapping Awards competition, the Jury will award the prizes for the best productions of the year 2024: Grand Prize, Prize for Best Sound Design, Innovation Prize, Prize for Best Immersive Work and Emerging Artist Prize.

The prize ceremony will take place on Saturday 5th of April at 7 pm at the Préfecture du Nord (Lille) as part of IBSIC’s closing

The prizes are designed by ruestungsschmie.de and 3D printed by Future Campus Ruhr ; the Grand Prize will be awarded an EF-22N projector by EPSON France.

Duration of the programme : 1h45 env.
 
 
Ghostpoets


 
 
 
 
 
 
 
 
 
 
 
 
mammasONica – Luca Pulvirenti / Italy / 2024 / Monumental mapping / 15 min
Music, sound design: Giancarlo Trimarchi

Showing: Buchenwald Memorial, Weimar, Germany (Genius Loci Weimar 2024)

Ghostpoets is an A/V luminous installation that transforms the seven stelae of the Buchenwald Memorial, silent witnesses to history’s inhumanity, into a vivid exploration of trauma and healing radiating along a path extending over 200m of the memorial site. Ghostpoets aims not only to present what the stelae depict, but also to uncover what remains unshown or even concealed.

 

Radiant


 
 
 
 
 
 
 
 
 
 
 
 
Filip Roca / Montenegro / 2024 / Monumental mapping / 4 min
Music, sound design: Zarko Komar

Showing: Meiji Memorial Picture Gallery, Tokyo, Japan (Tokyo Lights 2024)

Radiant explores how light rays scatter from an object. Light is invisible to the human eye until it collides with an object. What we see is the impact of the light on a surface. The facade of the Memorial Picture Gallery in Tokyo becomes the canvas for this interaction. The play of light on the building creates new dimensions and changes how we perceive its otherwise ordinary appearance.

 

RITUAL


 
 
 
 
 
 
 
 
 
 
 
 
SENSSORIAL – Antonio Campollo / Guatemala / 2024 / Monumental mapping / 3 min 10
Music: Alex Hentze & Chancha Vía Circuito – Perigeo

Showing: San Jose Cathedral, La Antigua, Guatemala (Festival de la Luz 2024)

Showcased on the San Jose Cathedral of La Antigua, RITUAL is a visual journey inspired by ancient and modern Mayan art and symbols, celebrating their legacy through colour and form.

 

U221E


 
 
 
 
 
 
 
 
 
 
 
 
F3 Studio – Gabriela Reyes, Jorge Flores / Mexico / 2024 / Immersive mapping / 10 min 08
Music, sound design: Jorge Flores (FRQNXY)

Showing: Foro Allende, Mexico City, Mexico (Art Week CDMX 2024)

U221E (Unicode for ∞) is an audiovisual immersive artwork that explores infinity as a multifaceted concept – endless, cyclical, and expansive. Through geometric and numerical elements, it constructs dynamic environments where forms and patterns evoke boundlessness. Using contrasts, brightness, shadows, and spatial dynamics, it creates a meditative journey, bridging imagination and reality to reflect on eternity.

 

Reverie


 
 
 
 
 
 
 
 
 
 
 
 
Glitch Prod – Benoit Dal, Fabien Nowak, Bernard Limbourg / Belgium / 2024 / Monumental mapping / 5 min
Music, sound design: Elefan

Showing: 49 Court Street, Binghamton, USA (LUMA Projection Arts Festival 2024)

On the occasion of the centenary of Surrealism, Reverie honours this artistic movement by exploring the different phases of sleep. Dive into a captivating journey through the dreamlike world of the subconscious, where surreal dreams brush against nightmares and phantasmagorical fears. Let yourself be carried away by a gentle lullaby that invites you to explore the various stages of sleep. From the awakening of the senses to the dance of dreams, through the inspection of your nightmares, fall into the cyclical odyssey of your unconscious. In a blend of surreal landscapes and dreamlike symbols, the audience is drawn into the intricacies of the human mind. The music, evolving throughout the journey, creates an enchanting and immersive atmosphere. From mysterious darkness to serene awakening, Reverie offers an immersive exploration of the complexity and beauty of dreams and the unconscious.

 

BRUTE³


 
 
 
 
 
 
 
 
 
 
 
 
ruestungsschmie.de – Michał Banisch, Philip Modest Schambelan / Germany / 2024 / Monumental mapping / 7 min 25
Music, sound design: ADHOC

Showing: The Hooghuis, Eindhoven, The Netherlands (GLOW Eindhoven 2024)

BRUTE³ – Manifesto for Projection Mapping advocates for simplicity and architecture, using light to highlight the beauty of buildings. It emphasises the importance of respecting context and structure, seamlessly blending art with its environment. Sound is integral, enhancing the visual experience. The manifesto embraces technology and AI to push creative boundaries, aiming to revolutionise art by fusing light and sound to transform spaces and inspire change.

 

Visions·REM


 
 
 
 
 
 
 
 
 
 
 
 
Azure Hole – Zhao Kang / China / 2024 / Mapping on object / 2 min 53
Music, sound design: Zhao Kang

Showing: Chongqing, China

The work focuses on the “Art of Dreams”, using architectural structures to showcase the transformations of dreamscapes. lt delves into the relationship between dreams and reality, embarking on a profound journey of reflection on aesthetics, dreams, and reality.

 

Brumes D’Images


 
 
 
 
 
 
 
 
 
 
 
 
Laetitia Le Gall / France / 2024 / Monumental mapping / 1 min
Music, sound design: Arthur Rennesson

Showing: Van Horne Skatepark , Montréal, Canada (MAPP_MTL 2024)
[Emerging Artist Category]

The increasingly rapid and efficient generation of images is transforming our relationship with representation. The way to create images becomes shorter and shorter. How do our eyes, and more broadly, the act of creation, draw from these new production perspectives? Brumes D’Images explores the relationship of creators with this profusion of images. On the wall in front of the Van Horne Skatepark, AI-generated images gradually consume the space until they occupy it entirely. Eyes, created in stop motion, representing the living, are gradually swallowed up. This immersive projection invites the viewer to question the temporality of creation. How do we position ourselves as creators in this new reality?

 

Futura. Fortuna. Libertas.


 
 
 
 
 
 
 
 
 
 
 
 
Liudmila Siewerski / Germany / 2024 / Monumental mapping / 5 min 20
Music, sound design: Marisol Jiménez

Showing: G2 Kunsthalle, Leipzig, Germany (Leipzig Festival of Light 2024)
[Emerging Artist category]

The project invites individuals from all walks of life to share their dreams, visions, and interpretations of democracy and freedom. These diverse voices are merged into a hybrid text, interwoven with evocative sounds and visual elements, creating a poetic collage. Key motifs from the statements are visually interpreted and enhanced with 3D components, forming an intricate audiovisual composition that connects the past with the future. Inspired by the moiré effect – where overlapping patterns generate dynamic interactions – the work reflects the serendipitous convergence of events leading to the Peaceful Revolution. This principle guides the fusion of diverse elements, evoking the harmony born of complexity.
The project’s core is a collage of image and sound, blending techniques such as 3D and 2D graphics, generative and procedural processes, reportage and interviews.

 

DIYAUTO ORCHESTRA


 
 
 
 
 
 
 
 
 
 
 
 
Simon Lazarus 84 / France / 2024 / Mapping live / 1 min 08
Music, sound design: S8jfou

Showing: Chapel of the Andrettes, Aix-en-Provence, France (Biennale Chroniques 2024)

DIYAUTO ORCHESTRA (di-yo-to or-kes-tra) is an immersive installation project led by visual artist Simon Lazarus, featuring musician S8jfou and creative coder Clara Rigaud. It consists of a real-time generated audio-video fresco and an archipelago of mini sculpture-instruments – combining electronics, fossil materials, bioplastics, and mushroom mycelium – which allow the public to interact with both image and sound. The idea is to create a dialogue between living objects (microorganisms) and living programs (generative code).

 

Perennial Land – The Data Forest


 
 
 
 
 
 
 
 
 
 
 
 
Laia Cabrera & Co. – Laia Cabrera, Isabelle Duverger / USA, France, Spain / 2024 / Immersive mapping / 12 min 49
Music, sound design: Nana Simopoulos

Showing: Hall of Fame Gallery, New York, USA (Care and Climate Justice) ; TreeHouse North Amsterdam, The Netherlands (Treehouse NDSM Art Park II: Voice of Nature) ; United Nations COP16 – Nature Positive Pavilion & Global Commons Alliance Accountability Accelerator, Cali, Colombia (COP16 United Nations Conference of Party on Biodiversity)

Perennial Land is an experiential installation focused on Climate Justice that immerses us into the beauty of Earth’s landscapes and awakens us to the importance of data-driven insights into our impact on nature.
The vulnerability of the environment is directly related to that of certain communities. Nature does not need us. We need nature.

 

ECHO


 
 
 
 
 
 
 
 
 
 
 
 
Elektrick.me – Katrin Krasimirova, Hristina Ivanova / Bulgaria / 2024 / Monumental mapping / 2 min
Music, sound design: David Kokonchev

Showing: Meji Jingu Gaien, Tokyo, Japan (1minute Projection Mapping 2024)

ECHO explores the duality of identity through a blend of 3D mapping and cinematographic techniques. The interplay of light, liquids and projections creates a strange environment where reality and illusion merge. ECHO invites reflection on self-reflection and the search for identity.

 

Mind Fields


 
 
 
 
 
 
 
 
 
 
 
 
Antaless Visual Design / Italy / 2024 / Monumental mapping / 7 min
Music: Sound forces, Dima DJ Docent, Marian, Audio Space Music
Sound design: Game Chest Audio, Esm Team, Loko high man, FX Pro Sound

Showing: Saint Stephen Cathedral, Metz, France (Constellations de Metz 2024)

Space is a mental construction. We can imagine space, even though we experience it as a void, an absence that we cannot perceive. To understand space, we always imply the presence of objects.
We have to imagine an environment around the object and around ourselves. When we realise that we are objects too, space becomes the medium of our relationships with the world and everything it contains. If space is mental and immaterial, what does this say about our relations with the world around us? The mental is as powerful as the physical and it is easy to deceive the senses, and therefore the mind. After all, what is the physical if not the sensations that affect the neural networks of our brain? Where do sensations come from? How do we know that what we see is not an artifice of brain projection? Space, in the end, is what we think it is.

 

Ode of Light


 
 
 
 
 
 
 
 
 
 
 
 
SKG+ – Gong Zhen / China / 2024 / Mapping on object / 3 min
Music, sound design: Zhu Jun Jie

Showing: Hangzhou Botanical Garden, China

« Ode of Light is our tribute to the beauty of nature and the power of life. In the forests of Hangzhou Botanical Garden, we have chosen various plants as the medium of creation, integrating the art of light and shadow into the embrace of nature. With this artwork, we aim to invite viewers to not just admire the scenery upon entering the forest, but to truly resonate with nature. Every glimmering speck of light, every image cast upon the leaves, is an expression of our reverence and love for life. Through this creation, we seek to awaken people’s appreciation for nature, prompting them to reevaluate and cherish our connection with the natural world. Just as light dances through the forest, life also blooms and moves around us continuously. ThroughOde of Light, we hope to evoke reverence and love for life, allowing this wonder and miracle to forever shine within our hearts.”

 

Déclic


 
 
 
 
 
 
 
 
 
 
 
 
Morgane Philippe / France / 2024 / Monumental mapping / 5 min 30
Sound design : Morgane Philippe

Showing: Place des Vosges, Épinal, France (Fête des Images d’Épinal, Les Imaginales Festival 2024)

Every day, the routine repeats itself and settles in. We wake up, spend hours commuting, our day behind a desk, stimulated by thousands of messages, tasks, and notifications. We go home, and start again. Subway, work, sleep, and repeat. Until we remember that we have only one life, and maybe, that a change is necessary? It doesn’t take much, just a vision of new horizons: a change of pace, of scenery, new encounters?

 

Xtone Origins: A Multisensory Journey


 
 
 
 
 
 
 
 
 
 
 
 
Somnialab – Ana de la Mora Rincon, Mar Pastora de la Rosa / Spain / 2024 / Immersive mapping / 3 min 48
Music, sound design: Adrià Pacheco

Showing: BolognaFiere, Bologna, Italy (CERSAIE 2024)

For Xtone by Porcelanosa, we conceived a multisensory installation that unfolds in two phases: immersion, with 360º projections and sound narrating the creation of Xtone ceramics, and interaction, where tactile exploration of sensor-equipped ceramic surfaces triggers personalised light and sound responses.

 

Baggers of clouds


 
 
 
 
 
 
 
 
 
 
 
 
HAASKR – Jésus Baptista / France / 2024 / Monumental mapping / 3 min
Music, sound design: Amadeo Savio

Showing: Poznański Palace, Łódź, Poland (Light Move Festival 2024)
[Emerging Artist category]

This artistic projection expresses a deep concern about the possibility of the future erasing the place of our natural environment, which is the foundation of our identity. It presents itself as a desperate, intangible refuge from the mystical contours of natural phenomena, which become our perceptual escape. Our frantic race towards technological progress is distancing us from the fundamental elements that forged our humanity. Interaction with nature is increasingly reduced to screens and virtual interfaces, resulting in an increasingly abstract, blurred and superficial understanding. Physical, tangible, earthly matter, the basis of our existence, is giving way to the digital, the immaterial, in a quest to reach the divine. In this quest for transcendence, man uses the resources at his disposal, and the first act in this projection symbolises this action. In the image of Bagger 288, the world’s largest excavator, digging into the earth, the images evoke a universe worthy of a post-apocalyptic science-fiction film. 

 

KALA


 
 
 
 
 
 
 
 
 
 
 
 
The Fox, The Folks – Fadjar Kurnia / Indonesia / 2024 / Monumental mapping / 3 min 40
Music, sound design: Rolly Anwari

Showing: Constitution Square, Bucharest (iMapp Bucharest 2024)

KALA (Le Temps) est une œuvre d’art inspirée du folklore indonésien, qui plonge dans le récit mythique de Bhatara Kala, le seigneur dis an artwork inspired by Indonesian folklore, delving into the mythic tale of Bhatara Kala, the lord of time and destruction. The narrative begins with the extraordinary convergence of day and night, giving birth to Bhatara Kala from a single drop of divine essence. This essence sparks chaos and imbalance, as Bhatara Kala’s immense power transforms the universe into a realm of calamity.
The artwork vividly portrays the ensuing struggle, showcasing the hero’s emergence from meditation to confront this primordial force. Through intense and dynamic imagery,
KALA captures the hero’s battle against the terror and his transformative act with a divine arrow, turning the destructive god into a sophisticated deity. This piece reflects the profound interplay of chaos and order, time and transformation, offering a visual narrative of cosmic balance and divine intervention.

 
 
 
***********

Video Mapping Awards pre-selection Jury:
• Bettina Pelz – curator, Studio Bettina Pelz (Germany)
• Lorenz Potthast – co-founder, Xenorama (Germany)
• Carole Purnelle – CEO, OCUBO (Portugal)
• Robert Seidel – artist, Studio Robert Seidel (Germany)

Video Mapping Awards Jury:
• Mihaela Păun – director, ARCUB – Cultural Center of Bucharest (Romania)
• Ruby-Maude Rioux – generative artist, immersive and interactive experience director (Canada)
• Daniel Rossa – new media artist, Studio Rossa (Germany)
• Robert Sochacki – associate professor, The Eugeniusz Geppert Academy of Art and Design in Wrocław (Poland)
• Nina Wlodarczyk – Schlosslichtspiele curatorial project leader, ZKM (Germany)

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